Hexcells vs Threes
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Hexcells
Hexcells is a logic puzzle game developed by Matthew Brown and released in 2014. The gameplay centers on clearing a hexagonal grid by using numerical clues to determine which cells should be filled and which should be marked as empty. It appeals to fans of deduction games like Minesweeper, offering a relaxed, ambient experience with a deterministic design that requires no guessing.
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Threes
Threes is a 2014 sliding tile puzzle game designed by Asher Vollmer, with artwork by Greg Wohlwend. Played on a four by four grid, it asks the player to slide numbered tiles, combine compatible values, and continue managing the board as each move adds another tile. Its compact rules and emphasis on planning made it influential among mobile puzzle games, and its mechanics were later imitated by the...
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