description Decker Overview
Decker is a cyberpunk roguelike video game originally released for Windows by independent developer Shawn Overcash. The game focuses entirely on computer hacking, tasking players with infiltrating corporate grids to steal data, sabotage systems, or alter records. It simulates the hacking process using mechanics heavily inspired by the "decking" rules of the tabletop role-playing game Shadowrun, where players navigate a visual representation of cyberspace. It appeals to strategy and roguelike enthusiasts who enjoy managing resources, upgrading cyberdecks, and surviving turn-based encounters with security programs.
help Decker FAQ
Who created the cyberpunk roguelike game 'Decker'?
The game was created by solo developer Shawn Overcash and released in 2002. It was designed as a freeware title for Windows operating systems.
What tabletop game heavily influenced the mechanics of 'Decker'?
The game's mechanics are heavily inspired by the decking rules found in the 'Shadowrun' tabletop role-playing game. Fans of the franchise will recognize the node-based network navigation and program combat.
What are the core gameplay mechanics of 'Decker'?
The game models computer intrusion through turn-based grid exploration and combat. Players use a cyberdeck to hack into corporate servers, fight intrusion countermeasures, and steal data to upgrade their software.
What is the objective of a typical run in 'Decker'?
Players accept shadowy contracts to infiltrate rival corporate networks and manipulate files. The ultimate goal is to earn enough credits to upgrade your cyberdeck and stats while avoiding real-world law enforcement.
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