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Elevator Action - Platformer
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Elevator Action

description Elevator Action Overview

Elevator Action is a 1983 Japanese arcade platformer developed by Taito. Players control a lone agent within a skyscraper, utilizing elevators and stairs to progress through increasingly challenging levels. The game’s notable difficulty stems from its relentless enemy encounters and the need to strategically manage movement while collecting vital documents to escape. It appeals to fans of classic arcade shooters and those interested in experiencing retro Japanese gaming from the 1980s.

Sources: en.wikipedia.org

info Elevator Action Specifications

help Elevator Action FAQ

What is the objective in the original Elevator Action arcade game?

Agent 17, code-named Otto, must enter a skyscraper from the roof and collect secret documents behind red doors. He then escapes through the basement while enemy agents pursue him across elevators, escalators, and corridors.

Can Otto defeat enemies without shooting them?

Yes. Players can crush agents with elevators or drop ceiling lights onto them in addition to using Otto's pistol. Jumping and crouching also help avoid bullets in the narrow hallways.

Why does the stage continue if a red door is missed?

The mission requires every document before Otto can escape. If he reaches the basement without collecting them all, the game sends him back upward to retrieve the missing files.

What is Elevator Action Returns?

Elevator Action Returns is Taito's 1994 arcade follow-up with multiple playable agents, larger weapons, and more elaborate stages. It preserves the elevator-based infiltration idea but plays more like an action-heavy run-and-gun game.

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