description Homeworld: Cataclysm Overview
Homeworld: Cataclysm is a standalone space real-time strategy game developed by Barking Dog Studios and published in 2000. It acts as an expansion-sequel to the original Homeworld, introducing a new faction and following the journey of the mining vessel Kuun-Lan. The game's narrative centers on the crew's struggle against a bio-mechanical infection known as the Beast. It added new mechanics like time compression and modular ship upgrades.
help Homeworld: Cataclysm FAQ
Is Homeworld: Cataclysm a sequel or an expansion?
It is a standalone Windows game set about 15 years after the original Homeworld. Although it reuses and expands Homeworld's three-dimensional RTS framework, it does not require the first game to run.
Why is the mining ship Kuun-Lan fighting a war?
The Kuun-Lan begins as a Somtaaw mining vessel but encounters the Beast, a biomechanical infection capable of taking over ships. Its crew progressively converts the vessel into a warship while trying to prevent the plague from reaching Hiigara.
How does the Beast infect ships in Cataclysm?
Beast forces use infection mechanics that can seize vulnerable vessels and turn them against their owners. This makes isolation, long-range fire, and technologies developed aboard the Kuun-Lan central to both the story and combat.
Why is Homeworld: Cataclysm sometimes called Homeworld: Emergence?
GOG reissued the game as Homeworld: Emergence because the Cataclysm name presented trademark complications. It remains the 2000 game developed by Barking Dog Studios, not a separate Homeworld installment.
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