description Normality Overview
Normality is a 1996 computer adventure game developed by Gremlin Interactive. It places the player in Neutropolis, a polluted authoritarian city where conformity is enforced, and follows Kent Knutson as he challenges the system through exploration, dialogue, and puzzle solving. The game is notable for presenting a first-person, freely navigable 3D environment within the 1990s PC adventure tradition, making it relevant to players interested in retro computer games.
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