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Shadowfist - Trading Card Game
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Shadowfist

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description Shadowfist Overview

Shadowfist is a collectible card game originally published by Daedalus Entertainment in 1995, based on the Feng Shui role-playing game by Robin D. Laws. Set in a genre-blending world mixing martial arts action cinema, ancient magic, and near-future technology, players control factions such as the Dragons, the Eaters of the Lotus, and the Guiding Hand competing to control sites of feng shui power across multiple time periods. Designed specifically for multiplayer free-for-all play, it was later reprinted and expanded by Z-Man Games.

help Shadowfist FAQ

Who originally published Shadowfist, and what game inspired it?

Daedalus Entertainment originally published Shadowfist in 1995. The game is based on the Feng Shui role-playing game by Robin D. Laws.

What kind of setting does Shadowfist use?

Shadowfist combines martial arts action cinema with ancient magic and near-future technology. Its factions and conflicts draw on the time-traveling, genre-mixing world of Feng Shui.

How does a Shadowfist game differ from a normal card duel?

Players control factions and attempt to seize and hold sites rather than simply reducing an opponent's life total. Characters, events, and other cards support attacks in a setting built around cinematic martial-arts warfare.

Is Shadowfist connected to the Feng Shui role-playing game beyond its setting?

Yes. Shadowfist uses the same broad fictional universe as Feng Shui, including its mix of historical periods, magic, and modern action themes.

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