description U.N. Squadron Overview
"U.N. Squadron" is a horizontal-scrolling shoot 'em up video game developed and published by Capcom. It was originally released for arcades in 1989 and later ported to the Super Nintendo Entertainment System. The game is a licensed adaptation of the 1980s Japanese manga "Area 88," tasking players with piloting mercenary fighter jets across side-scrolling combat missions.
It introduced a mechanic where players earn money from destroyed enemies to purchase upgraded aircraft and specialized weapons between levels.
help U.N. Squadron FAQ
What is "U.N. Squadron"?
"U.N. Squadron" is a horizontal shoot 'em up game released by Capcom in arcades in 1989. It is directly based on the Japanese manga and anime series "Area 88," which follows a group of mercenary fighter pilots.
Which characters can you play as in "U.N. Squadron"?
Players can choose between three main pilots from the "Area 88" story: Shin Kazama, Mickey Simon, and Greg Gates. Each pilot flies specific aircraft better than the others and has unique weapon specialties.
How do you get new planes in "U.N. Squadron"?
Unlike many arcade shooters where power-ups drop during gameplay, "U.N. Squadron" features an economy system. Players earn money by destroying enemies and completing missions, which is then used to purchase new aircraft and heavy weapon loadouts between levels.
Was "U.N. Squadron" released on home consoles?
Yes, Capcom ported "U.N. Squadron" to the Super Nintendo Entertainment System (SNES) in 1991. The SNES version added several exclusive levels, new boss fights, and slightly modified the weapon system for the home console experience.
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