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Unknown Armies - Urban Fantasy
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Unknown Armies

description Unknown Armies Overview

*Unknown Armies* is an urban fantasy tabletop role-playing game first published in 1998 by Atlas Games and designed by Greg Stolze and John Tynes. The game focuses on adepts and avatars—obsessed individuals who wield dangerous, unconventional magic in a modern underground society. Players take on the roles of these occultists navigating a secret world where they can potentially achieve godhood through specific archetypes and actions. It is designed for mature audiences who enjoy themes of psychological horror, conspiracy, and the consequences of absolute obsession.

help Unknown Armies FAQ

Who designed the Unknown Armies RPG?

The urban fantasy tabletop role-playing game Unknown Armies was designed by Greg Stolze and John Tynes. It was first published in 1998 by Atlas Games.

What is Unknown Armies about?

The game focuses on adepts and avatars—obsessed individuals who wield dangerous, highly specific magic in a modern, underground occult society. It deals heavily with psychological trauma, the cost of power, and the dark underbelly of reality.

What edition of Unknown Armies is currently in print?

The third edition of Unknown Armies is the most recent, successfully funded via Kickstarter and published by Atlas Games in the late 2010s. This edition streamlined the rules into three distinct books: Play, Reveal, and Stat.

How does the magic system work in Unknown Armies?

The magic system is divided into Avatars, who channel universal archetypes like The Mother or The Executioner, and Adepts, who practice bizarre schools of magic based on extreme obsessions. Examples of Adept schools include Dipsomancy (magic fueled by alcohol) and Epideromancy (magic fueled by self-harm).

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