Top Results for Dice
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Slice & Dice is a turn-based strategy roguelike where players manage a party of heroes using dice rolls. Each hero’s unique abilities are linked to specific die faces, creating dynamic combat scenarios. The game's notable complexity comes from strategically assigning these abilities and adapting to...
The Castles of Burgundy is a complex strategy board game for experienced players. It involves constructing a network across a map of Burgundy by placing tiles representing medieval goods like spices and cloth. Players strategically route these goods to fulfill royal orders, aiming to maximize presti...
Dicey Dungeons is a turn-based strategy roguelike where player decisions are heavily influenced by dice rolls. Each roll determines an action – equipping weapons, casting spells, or moving through a procedurally generated dungeon. The game’s unique mechanic utilizes random numbers to dictate gamepla...
Dicefolk is a turn-based strategy roguelike where players control miniature figures through tactical combat. The game utilizes custom dice rolls to determine attack and defense outcomes, introducing an element of unpredictable chance alongside strategic decision-making. It's designed for players who...
Astrea presents players with a strategic turn-based experience centered around rolling six-sided dice to build powerful decks. Each oracle offers unique dice results and abilities, creating varied combat scenarios. This roguelike game is designed for strategy enthusiasts who enjoy deckbuilding and t...
Battlefield 1943 is a first-person shooter developed by DICE that focuses on the Pacific Theater of World War II in 2009. Notable for its large-scale multiplayer battles and historical setting, it offers tactical gameplay experiences. The game was primarily designed for Xbox 360 and PlayStation 3 pl...
Idle Dice is a browser-based incremental game created by the developer known as Luts. Players roll dice to generate currency, with the core gameplay loop centered on upgrading the dice to increase their multipliers and payout speeds. The game relies heavily on prestige mechanics, where players can r...
Qwixx is a dice-and-number game designed by Steffen Benndorf and first published in Germany in 2012. Each player marks numbers in four colored rows on an individual score sheet, working from left to right and generally trying to complete long sequences before rows are locked. Every roll gives all pl...
Why this score
Highly regarded modern roll-and-write with Spiel des Jahres nomination and strong ratings; simple, interactive, and replayable.
ui.x_scoring_methodologyLiar's Dice is a family of bluffing games played with concealed dice. Players make progressively higher claims about how many dice of a particular face exist across all players' cups, then either raise the bid or challenge the previous bidder; an incorrect challenge costs the losing side a die. The...
Why this score
Highly respected bluffing dice classic with strong social deduction, tension, and longevity; player count and group matter greatly.
ui.x_scoring_methodologyWinning Moves Pass The Pigs is a commercial dice game derived from the 1977 game Pass the Pigs. Instead of conventional dice, players throw two small plastic pigs and score according to how they land, with named positions including the snouter, trotter, razorback, and leaning jowler. Certain combina...
Why this score
Enduring pub game with tactile novelty, laughter, and accessible risk taking; heavy luck and negligible logic make its classification here weak.
ui.x_scoring_methodologyMath Dice is a mental arithmetic game published by ThinkFun in which players use dice rolls and arithmetic operations to reach a target number. A 12-sided die establishes the target, while additional dice provide values that players combine using addition, subtraction, multiplication, division, or e...
Why this score
ThinkFun mental math staple with strong family and educator reception; quick and portable, but depth is limited.
ui.x_scoring_methodologyYatzy is a Scandinavian dice game played with five standard dice and a score sheet divided into combinations. On each turn, a player may roll the dice up to three times, keeping selected dice between rolls, before assigning the result to an unused scoring category. Categories reward matching numbers...
Why this score
Enduring Scandinavian dice classic equivalent to Yahtzee; accessible and replayable, but luck-heavy and familiar.
ui.x_scoring_methodologyAxis & Allies is a World War II strategy board game designed by Larry Harris and first published by Nova Game Designs in 1981, with later editions released by Milton Bradley and other publishers. Players control major Allied or Axis powers, manage industrial income, purchase military units, and cond...
Kniffel is a commercial German dice game published by Schmidt Spiele and closely related in rules and scoring structure to Yahtzee. Players roll five dice up to three times per turn and record the result in one of thirteen categories, including number totals, straights, full house, and combinations...
Why this score
German Yahtzee standard with strong household recognition; proven formula, but little distinction from Yahtzee.
ui.x_scoring_methodologyFarkle is a push-your-luck dice game usually played with six dice. Players roll, set aside scoring combinations, and may continue rolling to increase the score for a turn; if a roll contains no scoring dice, the turn is farkled and the points accumulated during that turn are lost. The game has sever...
Why this score
Popular dice push-your-luck game with strong accessibility and social tension; repetitive scoring and luck are main weaknesses.
ui.x_scoring_methodologyReleased in 2017 by Pandasaurus Games, Dinosaur Island is a worker-placement board game where players build and manage their own dinosaur theme parks. Players use a DNA drafting mechanism to extract genetic material, sequence dinosaur species, and construct attractions to draw in visitors. The game...
Ten Thousand is a family of push-your-luck dice games in which players build a score by setting aside scoring combinations across repeated rolls. A common six-dice version uses individual 1s, 5s, and certain combinations as scoring results; a roll with no scoring dice ends the turn and can erase the...
Why this score
Strong traditional dice risk game closely related to Farkle; simple tension works, but originality and depth are limited.
ui.x_scoring_methodologyQwirkle Cubes is a 2009 dice-based adaptation of Susan McKinley Ross's Qwirkle, published by MindWare. Instead of flat tiles, it uses 90 color-coded six-sided cubes whose visible faces are arranged into lines that share a color or shape without repeating the same symbol. The game is for family and c...
Why this score
Recognizable Qwirkle follow-up with decent reception, but cubes add luck and fiddliness; consensus below the award-winning original.
ui.x_scoring_methodologyChaturaji is a historical four-player board game from India played on an uncheckered 8 by 8 board, with each participant controlling an army positioned in one corner. Its name refers to four kings, and its forces are related to the infantry, cavalry, elephants, and chariots represented in early Indi...
Why this score
Ancient four-player pedigree and scholarly interest; dice and coalition dynamics make modern strategic reputation mixed.
ui.x_scoring_methodologyMath Dice Jr. is a ThinkFun arithmetic game for children and adults aged six and up. A player rolls one 12-sided target die and five six-sided scoring dice, then combines scoring dice with addition or subtraction to match the target. The player advances one space for each scoring die used, and the f...
Why this score
Accessible early arithmetic version with good educational reputation; simpler mechanics make it less compelling beyond young children.
ui.x_scoring_methodologyZonk is a regional name for a dice game in the same broad family as Farkle and Ten Thousand. Players roll six dice, set aside combinations that score, and choose whether to stop and bank points or continue rolling for a larger turn total. If a roll contains no scoring die, the player zonks and loses...
Why this score
Regional Farkle name with the same proven push-your-luck appeal; reputation follows Farkle but lacks separate identity.
ui.x_scoring_methodologyRory's Story Cubes is a storytelling game conceived by Rory O'Connor. In the classic set, players roll nine dice whose faces show picture symbols, then use the resulting images as prompts for an improvised story. The game has no fixed narrative, board, or single correct solution, so it can be used f...
Shut the Box is a traditional dice-and-tile game associated with English and Norman or French pub culture. In the common nine-tile version, players roll dice and turn down one or more available tiles numbered 1 through 9 whose values equal the roll; play continues until no legal move remains. A play...
Why this score
Traditional pub dice game with elegant physical appeal and easy teach; limited depth but enduring charm.
ui.x_scoring_methodologyPalamedes is a puzzle game developed and published by Taito in 1990 for arcades, with versions released for systems including the Nintendo Entertainment System. Players control a character that throws a die upward and match its number to dice in descending rows, clearing the targeted pieces from the...
Why this score
Inventive dice-matching rules and competitive arcade pacing retain niche respect; sparse presentation, high difficulty, and repetition limit lasting appeal.
ui.x_scoring_methodologyCraps is a dice game in which players wager on the results of rolls made with two dice. In standard casino play, a round begins with a come-out roll: a 7 or 11 wins a Pass Line bet, 2, 3, or 12 loses it, and another total establishes a point that the shooter tries to repeat before rolling a 7. The g...
Why this score
Iconic casino dice game with lively table culture and varied bets; quality depends heavily on gambling context.
ui.x_scoring_methodologyPass the Pigs is a commercial dice game in which players throw two asymmetrical pig-shaped pieces and score according to how the pieces land. The game is based on the traditional dice game Pig and is designed around a push-your-luck decision: players weigh the value of continuing against the risk of...
Why this score
Memorable novelty dexterity-chance game with strong mass-market recognition; amusing, but randomness and gimmick dominate.
ui.x_scoring_methodologyMexico is a bluffing dice game played with two dice, usually with rolls hidden from the other players. A player announces a result, generally claiming it equals or exceeds the previous announcement, and the next player decides whether to accept the claim or challenge it under the local rules. In the...
Why this score
Compact bluffing dice game with strong table psychology; narrower recognition and high variance limit broader acclaim.
ui.x_scoring_methodologyBalut is a dice-and-scorecard game played with five dice, usually by two or more players. In common rules, a player may roll up to three times on a turn, then records the result in an open category such as a straight, house, choice, or balut, the name for five of a kind. The game is associated with...
Why this score
Established Yahtzee-family dice game with international pockets of popularity; solid but derivative and luck-heavy.
ui.x_scoring_methodologyKismet is a commercial dice game released in the 1960s that functions as a variant of Yahtzee, incorporating additional scoring categories based on probability. The game utilizes five distinctively colored dice marked with traditional card suits and numeric pips instead of standard dot configuration...
Why this score
Recognizable Yahtzee variant with added color categories; pleasant but mostly overshadowed by simpler originals.
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Frequently Asked Questions
What leads the Dice ranking?
Slice & Dice currently leads the Dice results with a displayed score of 8.96/10. This is an editorial ranking result for the items included on this page, not a universal verdict for every use case.
How should I read the score and confidence label?
The 0 to 10 score is Lunoo's ranking judgment. Strong confidence means 10 or more recorded comparison checks, some means 2 to 9, and provisional means fewer than 2.
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Lunoo combines category fit, feature coverage, pricing and value signals, public reception, recency, and peer comparisons. Public source links support factual item details when available, but they are not required for membership in this 42-item ranking.
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