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Airborne - Pinball Game
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Airborne

description Airborne Overview

Airborne is a Capcom solid-state pinball machine released in 1996 with an aviation and air-show theme. Designed by Claude Fernandez, it uses ramps and habitrails together with an injector mechanism that influences the ball's route and an airport tower target. Pinball databases record a limited production run of about 1,350 machines, so the game is primarily encountered by pinball players and collectors rather than as a current commercial product.

help Airborne FAQ

What is Airborne pinball?

Airborne is a Capcom solid-state pinball machine from 1996 built around aviation and air-show imagery. Claude Fernandez designed it, and the playfield includes an airport tower target.

What does the injector do in Airborne pinball?

The injector is a mechanical feature that changes how the ball is introduced or routed through the playfield. In Airborne, it works with ramps and habitrails to make the ball's route part of the aviation-themed action.

What are the ramps and habitrails used for in Airborne?

Ramps and habitrails guide the ball through elevated paths and return it to different sections of the playfield. On the 1996 Capcom machine, they are central to controlling shots and interacting with the injector.

How can I identify the Airborne pinball machine?

Look for the aviation and air-show theme, the airport tower target, and the injector mechanism. Those features distinguish Airborne from a generic pinball table and tie directly to Claude Fernandez's 1996 Capcom design.

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