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Big Guns - Pinball Game
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Big Guns

description Big Guns Overview

Big Guns is a Williams solid-state pinball machine released in 1987 with a medieval fantasy theme. The game was designed by Mark Ritchie and Python Anghelo and is distinguished by its two playfield cannons, which form part of the machine's central visual and mechanical identity. Its period artwork and fantasy presentation make it relevant to collectors and players of late-1980s Williams pinball.

help Big Guns FAQ

What is Big Guns pinball?

Big Guns is a Williams solid-state pinball machine released in 1987 with a medieval-fantasy theme. Its signature playfield feature is a pair of cannons that shape both its look and its ball-play identity.

Who designed the Big Guns pinball machine?

Mark Ritchie designed Big Guns, with theme and artwork work by Python Anghelo. Williams released the machine in 1987, placing it in the company's late solid-state era.

What do the cannons do in Big Guns?

The two cannons are functional playfield features, not merely printed decorations, and they are part of the machine's central shot and ball-routing design. Their position in the 1987 Williams layout is why collectors can identify Big Guns quickly from the playfield.

Is Big Guns an electromechanical or solid-state pinball machine?

Big Guns uses solid-state pinball electronics rather than the electromechanical relay architecture of older machines. Its 1987 Williams hardware combines those electronics with physical playfield mechanisms and the two cannon toys.

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