description Block'hood Overview
Block'hood is a 2017 neighborhood-building simulation game developed by Plethora Project. It challenges players to design modular vertical cities by placing architectural blocks that have specific input and output resource requirements. The simulation models ecological systems and entropy, meaning structures will decay if their resource needs are not met through interconnected networks. It is utilized as both an educational tool for sustainable design and a sandbox game for players interested in complex urban planning and ecological dependencies.
help Block'hood FAQ
What is the goal of Block'hood?
Block'hood is a neighborhood-building simulation created by Plethora Project in 2017 where players design modular vertical cities. The primary goal is to successfully manage resource flows, ecology, and urban decay rather than just expanding outward.
What platforms can I play Block'hood on?
The game was released on PC and Mac, primarily distributed through digital platforms like Steam and itch.io. It functions as a serious-game, reflecting its academic origins in architecture and urban design.
Does Block'hood have combat or enemies?
No, Block'hood does not feature any combat mechanics, focusing entirely on city planning and resource management. The main 'enemy' in the game is decay, which causes your structures to collapse if you fail to balance the inputs and outputs of your neighborhood.
Who developed Block'hood?
Block'hood was developed by the Plethora Project, an organization heavily involved in architectural research. The game originally started as an academic project before evolving into a published title.
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